
Goals & Refuge
August 4, 2011
The game of tag is still popular with my youngest children and their
friends, but they play with a twist not present in my childhood.
They play with a goal, a place of refuge where a person cannot be tagged.
They may choose a tree or a lamp post as their goal, a place to run when
in danger of being tagged. And they
cannot be tagged as long as they are touching the goal.
Watching children play tag with a goal is the inspiration behind this
article.
Most children begin
the game edging away from the goal, just a little at first.
And when the person who is it (the tagger) comes near, they sprint back
to the goal. Sometimes I watch them
leave the goal and taunt the tagger.
But sooner or later each child makes one of four mistakes.
Either a child:
Ventured too far away from
the goal,
2.
Miscalculated the speed of
the tagger,
3.
Stumbled as the tagger
pursued, or
4.
Lost focus and let the
tagger sneak up behind them.
Saints have similar
goals. O.T. saints had six cities
of refuge (Num 35, Josh 20), but our thoughts shall stay on this side of the
cross. N.T. saints have the Lord
(Ps 46:1, Ps 91:2). We have faith
and hope in the finished work of Jesus Christ (Heb 6:18, 1Pe 1:19) and find
refuge in heavenly Jerusalem. N.T.
saints also have someone who is trying to tag them (1Pe 5:8).
The devil is waiting for a saint to venture too far away from the goal,
miscalculate his speed, stumble or lose focus.
So
what’s a saint to do, live on the goal?
In a game of tag, people will call you chicken; and maybe you are.
In the game of life, people will call you chicken; but you are not.
The Book of Proverbs says you are wise.
Do you live in constant contact with the goal?
I’m afraid too many of us taunt the tagger.

Article
Written by Elder Dolph Painter, Moriah Primitive Baptist Church
pastordolph@aol.com
This site created by Steve McCannon.
This page last
updated 08/07/2011